MOLLYMAWK - Working memory

Involved aptitudes

This test screens your working memory and your inductive ability. It is especially designed to train for the MOLLYMAWK Working Memory test.

Memory
1
0
2
68
3
75
4
76
5
88
6
91
7
93
8
94
9
95
→%
Test modified on 27 December 2019. Calibrated on 06 September 2026

Rules 

You play against a computer. One after the other, you must select a symbol in the central line. Once the symbol is selected, it will be read out. If possible, select the target symbol in green above. Never select the forbidden symbol in red below. You should select neither the computer choice (which was just read out) nor the computer's preceding target symbol (which was circled in green). To know who is playing, check the symbol at the top left. A computer screen indicates the computer's turn while a user symbol indicates your turn. Note that in many cases, different answers are equally acceptable. To start the test, click on your target symbol in green.

Example 

MOLLYMAWK - Working memory - Airline pilot psychometric test online on Pilotest
In this example the answer given is right: it is the symbol framed in green, the only one that was not forbidden. The correction sentence lists the three forbidden symbols of the round - the computer's previous target, the answer it gave, and your own forbidden symbol, crossed out in red.

Timing 

A test includes 20 exchanges between you and the computer.

Train yourself on Pilotest
Pass the selections
Take off